The impact of JeopardyLabs, Kahoot, and Quizizz on Students’ Attitudes toward Technology and their L2 Achievement. Computer-Assisted Language Learning Electronic Journal, [S. l.], v. 25, n. 4, p. 148–168, 2024. Disponível em: https://callej.org/index.php/journal/article/view/474.. Acesso em: 18 may. 2025.