Kahoot! in Higher Institution: A Comparative Study of Lecturers’ and Students’ Perceptions on a Game-Based Learning Platform. Computer-Assisted Language Learning Electronic Journal, [S. l.], v. 25, n. 2, p. 224–243, 2024. Disponível em: https://callej.org/index.php/journal/article/view/442.. Acesso em: 6 jun. 2025.